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(*
From: GREG ESTABROOKS
Subj: BLINK, COLOURS AND CHARACTERS
*)
PROGRAM BlinkBitDemo; { Aug 31/93, Greg Estabrooks. }
USES CRT; { Clrscr,TextAttr. }
VAR
Loop1, Loop2, TextA : BYTE;
PROCEDURE SetBlinkBit( OffOn :BOOLEAN ); ASSEMBLER;
{ Routine to turn the blink bit on/off.}
ASM
Push AX { Save AX. }
Mov AX,$1003 { Video routine to toggle bit.}
Mov BL,OffOn { Move OffOn value in BL. }
Int $10 { Call video Interrupt. }
Pop AX { Restore AX. }
END;{SetBlinkBit}
BEGIN
ClrScr; { Clear up screen clutter. }
TextA := 0; { Initiate color number. }
FOR Loop1 := 0 TO 15 DO { Now draw color chart. }
BEGIN
FOR Loop2 := 0 TO 15 DO
BEGIN
TextAttr := TextA; { Set new color. }
Write(TextA:4); { Write new color number. }
Inc(TextA); { Move to next color. }
END;
Writeln; { Move to the next line. }
END;
Readln; { Pause for user. }
SetBlinkBit(FALSE); { Turn off blink bit. }
Readln; { Pause for user. }
SetBlinkBit(TRUE); { Turn blinkbit back on. }
END.{BlinkBitDemo}
{*************************************************************}
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