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{
JEFF HLYWA
> One more thing, how could I reWrite the GotoXY command For use
> through the comport?
Ok.. if you are using the Fossil Driver routines you can do this.
}
Procedure SetCursorPos(XPos, Ypos : Byte); Assembler;
Asm
SUB XPos, 1 { Subtract 1 from X Position }
SUB YPos, 1 { Subtract 1 from Y Position }
MOV AH, $11
MOV DH, YPos
MOV DL, XPos
INT 14h
end;
{ We subtracted 1 from both the X Position and Y Position because when you
use the SetCursorPos the orgin ( upper left hand corner ) coordinates are
0,0. Using the GotoXY the orgin coordinates are 1,1. For example : if we
wanted to GotoXY (40,12) using the SetCursorPos Without the subtraction
commands the cursor would be located at (41,13). Pretty simple }
{ The follow Procedure gets the current cusor postion }
Procedure GetCursorPos;
{ Returns then X Coordinate and Y Coordinate (almost like WhereX and WhereY).
You must define X and Y as an Integer or Byte in the Var section of your
Program }
Var
XCord,
YCord : Byte; { Use temporary coordinates }
begin
Asm
MOV AH, $12
INT 14h
MOV YCord, DH
MOV XCord, DL
ADD YCord, 1 { Add 1 to the Y Coordinate }
end;
X := XCord; { Set X and Y }
Y := YCord;
end;
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