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The following TI details a better way to print the contents of
a form, by getting the device independent bits in 256 colors
from the form, and using those bits to print the form to the
printer.
In addition, a check is made to see if the screen or printer
is a palette device, and if so, palette handling for the device
is enabled. If the screen device is a palette device, an additional
step is taken to fill the bitmap's palette from the system palette,
overcoming some buggy video drivers who don't fill the palette in.
Note: Since this code does a screen shot of the form, the form must
be the topmost window and the whole from must be viewable when the
form shot is made.
unit Prntit;
interface
uses
SysUtils, WinTypes, WinProcs, Messages, Classes, Graphics,
Controls, Forms, Dialogs, StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Image1: TImage;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
uses Printers;
procedure TForm1.Button1Click(Sender: TObject);
var
dc: HDC;
isDcPalDevice : BOOL;
MemDc :hdc;
MemBitmap : hBitmap;
OldMemBitmap : hBitmap;
hDibHeader : Thandle;
pDibHeader : pointer;
hBits : Thandle;
pBits : pointer;
ScaleX : Double;
ScaleY : Double;
ppal : PLOGPALETTE;
pal : hPalette;
Oldpal : hPalette;
i : integer;
begin
{Get the screen dc}
dc := GetDc(0);
{Create a compatible dc}
MemDc := CreateCompatibleDc(dc);
{create a bitmap}
MemBitmap := CreateCompatibleBitmap(Dc,
form1.width,
form1.height);
{select the bitmap into the dc}
OldMemBitmap := SelectObject(MemDc, MemBitmap);
{Lets prepare to try a fixup for broken video drivers}
isDcPalDevice := false;
if GetDeviceCaps(dc, RASTERCAPS) and
RC_PALETTE = RC_PALETTE then begin
GetMem(pPal, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)));
FillChar(pPal^, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)), #0);
pPal^.palVersion := $300;
pPal^.palNumEntries :=
GetSystemPaletteEntries(dc,
0,
256,
pPal^.palPalEntry);
if pPal^.PalNumEntries <> 0 then begin
pal := CreatePalette(pPal^);
oldPal := SelectPalette(MemDc, Pal, false);
isDcPalDevice := true
end else
FreeMem(pPal, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)));
end;
{copy from the screen to the memdc/bitmap}
BitBlt(MemDc,
0, 0,
form1.width, form1.height,
Dc,
form1.left, form1.top,
SrcCopy);
if isDcPalDevice = true then begin
SelectPalette(MemDc, OldPal, false);
DeleteObject(Pal);
end;
{unselect the bitmap}
SelectObject(MemDc, OldMemBitmap);
{delete the memory dc}
DeleteDc(MemDc);
{Allocate memory for a DIB structure}
hDibHeader := GlobalAlloc(GHND,
sizeof(TBITMAPINFO) +
(sizeof(TRGBQUAD) * 256));
{get a pointer to the alloced memory}
pDibHeader := GlobalLock(hDibHeader);
{fill in the dib structure with info on the way we want the DIB}
FillChar(pDibHeader^,
sizeof(TBITMAPINFO) + (sizeof(TRGBQUAD) * 256),
#0);
PBITMAPINFOHEADER(pDibHeader)^.biSize :=
sizeof(TBITMAPINFOHEADER);
PBITMAPINFOHEADER(pDibHeader)^.biPlanes := 1;
PBITMAPINFOHEADER(pDibHeader)^.biBitCount := 8;
PBITMAPINFOHEADER(pDibHeader)^.biWidth := form1.width;
PBITMAPINFOHEADER(pDibHeader)^.biHeight := form1.height;
PBITMAPINFOHEADER(pDibHeader)^.biCompression := BI_RGB;
{find out how much memory for the bits}
GetDIBits(dc,
MemBitmap,
0,
form1.height,
nil,
TBitmapInfo(pDibHeader^),
DIB_RGB_COLORS);
{Alloc memory for the bits}
hBits := GlobalAlloc(GHND,
PBitmapInfoHeader(pDibHeader)^.BiSizeImage);
{Get a pointer to the bits}
pBits := GlobalLock(hBits);
{Call fn again, but this time give us the bits!}
GetDIBits(dc,
MemBitmap,
0,
form1.height,
pBits,
PBitmapInfo(pDibHeader)^,
DIB_RGB_COLORS);
{Lets try a fixup for broken video drivers}
if isDcPalDevice = true then begin
for i := 0 to (pPal^.PalNumEntries - 1) do begin
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbRed :=
pPal^.palPalEntry[i].peRed;
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbGreen :=
pPal^.palPalEntry[i].peGreen;
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbBlue :=
pPal^.palPalEntry[i].peBlue;
end;
FreeMem(pPal, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)));
end;
{Release the screen dc}
ReleaseDc(0, dc);
{Delete the bitmap}
DeleteObject(MemBitmap);
{Start print job}
Printer.BeginDoc;
{Scale print size}
if Printer.PageWidth < Printer.PageHeight then begin
ScaleX := Printer.PageWidth;
ScaleY := Form1.Height * (Printer.PageWidth / Form1.Width);
end else begin
ScaleX := Form1.Width * (Printer.PageHeight / Form1.Height);
ScaleY := Printer.PageHeight;
end;
{Just incase the printer drver is a palette device}
isDcPalDevice := false;
if GetDeviceCaps(Printer.Canvas.Handle, RASTERCAPS) and
RC_PALETTE = RC_PALETTE then begin
{Create palette from dib}
GetMem(pPal, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)));
FillChar(pPal^, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)), #0);
pPal^.palVersion := $300;
pPal^.palNumEntries := 256;
for i := 0 to (pPal^.PalNumEntries - 1) do begin
pPal^.palPalEntry[i].peRed :=
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbRed;
pPal^.palPalEntry[i].peGreen :=
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbGreen;
pPal^.palPalEntry[i].peBlue :=
PBitmapInfo(pDibHeader)^.bmiColors[i].rgbBlue;
end;
pal := CreatePalette(pPal^);
FreeMem(pPal, sizeof(TLOGPALETTE) +
(255 * sizeof(TPALETTEENTRY)));
oldPal := SelectPalette(Printer.Canvas.Handle, Pal, false);
isDcPalDevice := true
end;
{send the bits to the printer}
StretchDiBits(Printer.Canvas.Handle,
0, 0,
Round(scaleX), Round(scaleY),
0, 0,
Form1.Width, Form1.Height,
pBits,
PBitmapInfo(pDibHeader)^,
DIB_RGB_COLORS,
SRCCOPY);
{Just incase you printer drver is a palette device}
if isDcPalDevice = true then begin
SelectPalette(Printer.Canvas.Handle, oldPal, false);
DeleteObject(Pal);
end;
{Clean up allocated memory}
GlobalUnlock(hBits);
GlobalFree(hBits);
GlobalUnlock(hDibHeader);
GlobalFree(hDibHeader);
{End the print job}
Printer.EndDoc;
end;
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