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{
> Also, can you tell me what the opro procedure SwapStackAndCallNear()
> does? Does it save registers, swap SP and do a near call, or what?
From the description DJ gave, I reconstructed it for you:
}
procedure SwapStackAndCallNear(Routine: Word;
SP: Pointer;
var Regs);
{
Flags are saved (unchanged during routine),
Stack is restored after completion,
Registers AX,BX,CX,DX,SI,DI and ES destroyed.
}
InLine(
$9C/ { PUSHF }
$07/ { pop ES ; ES := flags }
$58/ { pop AX ; AX := Regs ofs }
$5B/ { pop BX ; BX := Regs seg }
$59/ { pop CX ; CX := SP ofs }
$5A/ { pop DX ; DX := SP seg }
$5F/ { pop DI ; DI := near routine }
{ @SwapStack }
$8C/$D6/ { mov SI,SS ; SI := SS = stack seg }
$FA/ { cli ; disable interrupts }
$8E/$D2/ { mov SS,DX ; SS := DX = SP seg }
$87/$CC/ { xchg SP,CX ; CX := SP = stack ofs }
{ ; SP := SP = SP ofs }
$06/ { PUSH ES ; push ES (= flags) }
$9D/ { POPF ; set flags again }
$9C/ { PUSHF ; push flags }
$56/ { PUSH SI ; SI = old stackseg SS }
$51/ { PUSH CX ; CX = old stackofs SP }
{ @CallNear: }
$53/ { PUSH BX ; BX = ofs Regs var }
$50/ { PUSH AX ; AX = seg Regs var }
$FF/$15/ { CALL WORD PTR [DI] ; near call }
{ @SwapBackStack: }
$FA/ { CLI ; disable interrupts }
$59/ { pop CX ; CX := old stackofs SP}
$5E/ { pop SI ; SI := old stackseg SS}
$07/ { pop ES ; pop flags in ES }
$8E/$D6/ { mov SS,SI ; stack seg back in SS }
$89/$CC/ { mov SP,CX ; stack ofs back in SP }
{ @Exit: }
$06/ { PUSH ES ; push values of flags }
$9D); { POPF ; pop unchanged flags }
{
> I would like to write my own code to do this because I don't have
> opro, and I'm not going to buy it for one procedure... :)
Please test my InLine macro, and tell me if this works. Sometime soon I'll
try to experiment with PAUSEDEV myself (if I can find it again, that is ;-)
}
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